Daniel Roth
Professor
Researches human-machine interfaces for medicine, including AI- and extended-reality-based assistance systems.
Daniel Roth's lab at TUM works on interfaces & interaction techniques and accessibility, health & wellbeing. 37 papers since 2023, 14 at top venues, mostly VR and ISMAR. 8 PhD students and 1 master's student. 2 alumni.
At a glance
- papers, 2023–2026
- 10/ year
- at T1 venues
- 38%
- PhD students
- 8
- MS students
- 1
- alumni listed
- 2
Papers by yearfrom the lab homepage, 2023–2026
- 12 papers2026 · T1 6 · collecting
- 7 papers2025 · T1 2
- 15 papers2024 · T1 5
- 3 papers2023 · T1 1
T1 venuesOtherVenues: VR, ISMAR, TVCG, MICCAI, RA-L
Research focuspaper titles that use each topic's words
- Interfaces & interaction techniques4 papers
- assistance1 paper
- Accessibility, health & wellbeing0 papers
- medicine0 papers
- human-machine interfaces0 papers
Paper list
From the lab homepage.
202612 papers
- VR (T1)Evaluating Cutout Rendering Techniques for Pass-Through Embodiment Using a Real-Mirror Metaphor
- Springer VREvaluation of visual guidance techniques for augmented reality-supported assembly tasks in the medical context
- VR (T1)Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive Anatomy
- IEEE ICRA SRRA WorkshopLiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting
- MICCAI (T1)Multi-Camera AR Guidance System for Surgical Instrument Handling and Assembly: Investigating Workload and Efficiency
- VR (T1)MultiCam: On-the-fly Multi-Camera Pose Estimation Using Spatiotemporal Overlaps of Known Objects
- MICCAI (T1)Multimodal Augmented Reality Guidance for Object Localization and Wayfinding in Visually Challenging Environments
- IEEE EMBSReliability in Focus: Trust, Agency, Ownership, and Gaze Behavior in a VR Prosthesis Simulator
- VR (T1)Seeing the Real Me: Experiencing Real-Body Pass-Through Embodiment and Interaction
- RA-LSplatXtRact: Tractable Gaussian Splatting via Open World Region-of-Interest Extraction and Refinement
- ISPRS ArchviesSupercharging Thermal Gaussian Splatting with Depth Estimation
- IEEE VR /TVCGThe Influence of Environmental Fidelity on Virtual Presence, Intrinsic Motivation, Cognitive Load and Learning Outcomes in Medical VR
20257 papers
- IEEE VR DemoAdvancing Critical Care Skills: Immersive VR Training Powered by Real-World Patient Data
- GI VR/ARAmbient-Aware Color Adaptation for Augmented Reality Assembly Guidance User Interfaces
- IEEE VRWExtended Reality Teleconsultation for Medical Interventions: State of the Art and Perspectives
- TVCGInvestigating the Impact of Video Pass-Through Embodiment on Presence and Performance in Virtual Reality
- TVCGMulti-Layer Gaussian Splatting for Immersive Anatomy Visualization
- VR (T1)Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality
- ISMAR (T1)Sonify Anything: Towards Context-Aware Sonic Interactions in AR
202415 papers
- TVCGA Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display Types
- EuroVis STARA Systematic Literature Review of User Evaluation in Immersive Analytics
- ISMAR (T1)ASDF: Assembly State Detection Utilizing Late Fusion by Integrating 6D Pose Estimation
- RA-LDynaMoN: Motion-Aware Fast And Robust Camera Localization for Dynamic Neural Radiance Fields
- VR (T1)GBOT: Graph-Based 3D Object Tracking for Augmented Reality-Assisted Assembly Guidance
- CVPR (T1)HouseCat6D: A Large-Scale Multi-Modal Category Level 6D Object Perception Dataset with Household Objects in Realistic Scenarios
- Elsevier CVIUIndoor synthetic data generation: A systematic review
- ISMAR (T1)Investigating the Effects of Selective Information Presentation in Intensive Care Units Using Virtual Reality
- IEEE AIxVRMR-Sense: A Mixed Reality Environment Search Assistant for Blind and Visually Impaired People
- Elsevier CVIUNeRFtrinsic Four: An End-To-End Trainable NeRF Jointly Optimizing Diverse Intrinsic and Extrinsic Camera Parameters
- Springer IJCARSNeural digital twins: reconstructing complex medical environments for spatial planning in virtual reality
- ACM VRSTNeural Motion Tracking: Formative Evaluation of Zero Latency Rendering
20233 papers
- ISMAR (T1)A Modular Approach for 3D Reconstruction with Point Cloud Overlay
- IEEE JBHIDeep Learning in Surgical Workflow Analysis: A Review of Phase and Step Recognition
- TVCGInjured Avatars: The Impact of Embodied Anatomies and Virtual Injuries on Well-being and Performance
Where alumni went2 listed
Apply to TUMRolling
Not announced yet
Computer Science Doctorate (CIT)
- Round
- Rolling (position-based)
- Opens
- —
- GRE
- See program page
- English
- Very good written and spoken English; no minimum test score
- Fee
- See program page
Confirmed on the program page.
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Data
Checked against the lab homepage.
- Collected
- Verified
- Papers
- The lab homepage
- Members
- Lab homepage
- Alumni
- Lab homepage
Tiers are venue classifications, not lab rankings.