Xiaowei Zhou
Professor
Researches 3D computer vision, including 3D reconstruction, pose estimation, motion capture and scene understanding for mixed reality and robotics.
Xiaowei Zhou's lab at Zhejiang works on 3D vision & neural rendering, recognition, detection & segmentation and VR, AR & immersive media. 81 papers since 2023, 74 at top venues, mostly CVPR and ICCV. Applications close .
At a glance
- papers, 2023–2026
- 21/ year
- at T1 venues
- 91%
- PhD students
- —
- MS students
- —
- alumni listed
- —
Papers by yearfrom DBLP, 2023–2026
- 13 papers2026 · T1 11 · collecting
- 27 papers2025 · T1 26
- 21 papers2024 · T1 20
- 20 papers2023 · T1 17
T1 venuesOtherVenues: CVPR, ICCV, TPAMI, ECCV, ICLR
Research focuspaper titles that use each topic's words
- 3D vision & neural rendering23 papers
- Recognition, detection & segmentation2 papers
- VR, AR & immersive media1 paper
- pose estimation1 paper
- mixed0 papers
Paper list
From DBLP.
202613 papers
- IEEE Robotics Autom. Lett.AerialExtreMatch: A Benchmark for Extreme-View Image Matching and Localization (opens in a new tab)
- ICLR (T1)Depth Anything 3: Recovering the Visual Space from Any Views (opens in a new tab)
- TPAMI (T1)GVHMR: Gravity-View Coordinates for Global Human Motion Recovery From Monocular Videos (opens in a new tab)
- ECCV (T1)Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting (opens in a new tab)
- CVPR (T1)InfiniDepth: Arbitrary-Resolution and Fine-Grained Depth Estimation with Neural Implicit Fields (opens in a new tab)
- TPAMI (T1)Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination (opens in a new tab)
- CVPR (T1)Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos (opens in a new tab)
- ECCV (T1)PointSplat: Compact Gaussian Splatting via Human-Centric Prediction (opens in a new tab)
- CVPR (T1)Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction (opens in a new tab)
- CVPR (T1)SpatialTree: How Spatial Intelligence Branches Out in MLLMs (opens in a new tab)
- AAAI (T1)StreamingTalker: Audio-driven 3D Facial Animation with Autoregressive Diffusion Model (opens in a new tab)
- TPAMI (T1)Street Gaussians: Modeling Dynamic Urban Scenes With Gaussian Primitives (opens in a new tab)
202527 papers
- ICCV (T1)BoxDreamer: Dreaming Box Corners for Generalizable Object Pose Estimation (opens in a new tab)
- ICCV (T1)Diffuman4D: 4D Consistent Human View Synthesis From Sparse-View Videos With Spatio-Temporal Diffusion Models (opens in a new tab)
- Computers & GraphicsDyn-E: Local appearance editing of dynamic neural radiance fields (opens in a new tab)
- ICCV (T1)EgoAgent: A Joint Predictive Agent Model in Egocentric Worlds (opens in a new tab)
- CVPR (T1)EnvGS: Modeling View-Dependent Appearance with Environment Gaussian (opens in a new tab)
- ICCV (T1)ERNet: Efficient Non-Rigid Registration Network for Point Sequences (opens in a new tab)
- CVPR (T1)FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views (opens in a new tab)
- CVPR (T1)FreeTimeGS: Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction (opens in a new tab)
- CVPR (T1)Glossy Object Reconstruction with Cost-effective Polarized Acquisition (opens in a new tab)
- ICCV (T1)Hierarchy UGP: Hierarchy Unified Gaussian Primitive for Large-Scale Dynamic Scene Reconstruction (opens in a new tab)
- SIGGRAPH (T1)HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers (opens in a new tab)
- CVPR (T1)LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation (opens in a new tab)
202421 papers
- CVPR (T1)4K4D: Real-Time 4D View Synthesis at 4K Resolution (opens in a new tab)
- TPAMI (T1)Animatable Implicit Neural Representations for Creating Realistic Avatars From Videos (opens in a new tab)
- CVPR (T1)CoDeF: Content Deformation Fields for Temporally Consistent Video Processing (opens in a new tab)
- ECCV (T1)CPT-VR: Improving Surface Rendering via Closest Point Transform with View-Reflection Appearance (opens in a new tab)
- CVPR (T1)Detector-Free Structure from Motion (opens in a new tab)
- IJCV (T1)Efficient High-Quality Vectorized Modeling of Large-Scale Scenes (opens in a new tab)
- CVPR (T1)Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed (opens in a new tab)
- CVPR (T1)EfficientDreamer: High-Fidelity and Stable 3D Creation via Orthogonal-view Diffusion Priors (opens in a new tab)
- CVPR (T1)Generating Human Motion in 3D Scenes from Text Descriptions (opens in a new tab)
- ECCV (T1)IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination (opens in a new tab)
- SIGGRAPH (T1)MaPa: Text-driven Photorealistic Material Painting for 3D Shapes (opens in a new tab)
- TPAMI (T1)Neural 3D Scene Reconstruction With Indoor Planar Priors (opens in a new tab)
202320 papers
- CVPR (T1)AutoRecon: Automated 3D Object Discovery and Reconstruction (opens in a new tab)
- NeurIPS (T1)Compact Neural Volumetric Video Representations with Dynamic Codebooks (opens in a new tab)
- ICCV (T1)Deep Active Contours for Real-time 6-DoF Object Tracking (opens in a new tab)
- IEEE Robotics Autom. Lett.EasyHeC: Accurate and Automatic Hand-Eye Calibration Via Differentiable Rendering and Space Exploration (opens in a new tab)
- SIGGRAPH Asia Technical CommunicationsEasyVolcap: Accelerating Neural Volumetric Video Research (opens in a new tab)
- ICCV (T1)Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models (opens in a new tab)
- SIGGRAPH Asia (T1)High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes (opens in a new tab)
- TPAMI (T1)Implicit Neural Representations With Structured Latent Codes for Human Body Modeling (opens in a new tab)
- CVPR (T1)Learning Human Mesh Recovery in 3D Scenes (opens in a new tab)
- CVPR (T1)Learning Neural Volumetric Representations of Dynamic Humans in Minutes (opens in a new tab)
- CVPR (T1)Long-Term Visual Localization with Mobile Sensors (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.NerfCap: Human Performance Capture With Dynamic Neural Radiance Fields (opens in a new tab)
Where alumni went
Alumni are not listed on the lab homepage.
Apply to ZhejiangFall 2027
Computer Science PhD (international applicants)
- Round
- Self-funded
- Opens
- —
- GRE
- See program page
- English
- Per ZJU language requirements
- Fee
- RMB 800
Not yet confirmed for this intake.
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Data
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