James O'Brien
Professor
Studies computer animation, physical simulation and forensic analysis of images and video.
James O'Brien's lab at UC Berkeley works on physics-based simulation & animation and physics, climate & scientific computing. 12 papers since 2023, 3 at top venues, mostly CGF and S&P. Applications close .
At a glance
- papers, 2023–2026
- 3/ year
- at T1 venues
- 25%
- PhD students
- —
- MS students
- —
- alumni listed
- —
Papers by yearfrom the lab homepage, 2023–2026
- 1 papers2026 · T1 0 · collecting
- 0 papers2025 · T1 0
- 6 papers2024 · T1 2
- 5 papers2023 · T1 1
T1 venuesOtherVenues: CGF, S&P, USENIX Security, VR
Research focuspaper titles that use each topic's words
- Physics-based simulation & animation0 papers
- Physics, climate & scientific computing0 papers
- computer animation0 papers
- physical simulation0 papers
- images0 papers
Paper list
From the lab homepage.
20246 papers
- VR (T1)Berkeley Open Extended Reality Recordings 2023 (BOXRR-23): 4.7 Million Motion Capture Recordings from 105,000 XR Users (opens in a new tab)
- IEEE VR3DDeep Motion Masking for Secure, Usable, and Scalable Real-Time Anonymization of Ecological Virtual Reality Motion Data (opens in a new tab)
- SePAREffect of Data Degradation on Motion Re-Identification (opens in a new tab)
- SePAREffect of Duration and Delay on the Identifiability of VR Motion (opens in a new tab)
- IEEE VR3DInferring Private Personal Attributes of Virtual Reality Users from Ecologically Valid Head and Hand Motion Data (opens in a new tab)
- S&P (T1)Truth in Motion: The Unprecedented Risks and Opportunities of Extended Reality Motion Data (opens in a new tab)
20235 papers
- PoPETSExploring the Privacy Risks of Adversarial VR Game Design (opens in a new tab)
- CVFADKBody: Balanced monocular whole-body estimation (opens in a new tab)
- RHOBINKBody: Towards general, robust, and aligned monocular whole-body estimation (opens in a new tab)
- SurveyResults of the 2023 Census of Beat Saber Users: Virtual Reality Gaming Population Insights and Factors Affecting Virtual Reality E-Sports Performance (opens in a new tab)
- USENIX Security (T1)Unique Identification of 50,000+ Virtual Reality Users from Head and Hand Motion Data (opens in a new tab)
Where alumni went
Alumni are not listed on the lab homepage.
Apply to UC BerkeleyFall 2027
UC Berkeley EECS Computer Science PhD
- Round
- Single round
- Opens
- —
- GRE
- not required
- English
- TOEFL/IELTS (non-English-country degrees)
- Fee
- See program page
Confirmed on the program page.
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Your notes
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Data
Some numbers could not be verified:
- The member list could not be found on the lab site.
- The alumni list could not be found on the lab site.
- Collected
- Verified
- Papers
- The lab homepage
- Members
- Not collected
- Alumni
- Not collected
Tiers are venue classifications, not lab rankings.
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