CN ZhejiangCollege of Computer Science and Technology Feb 28
Hujun Bao Cheung Kong Professor Leads the 3D graphics computing group, working on geometry computing, 3D visual computing and real-time rendering for interactive digital environments.
Rendering & appearance Geometry processing & modeling2026 Beyond Isolated Objects: Relationship-Aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysis ECCV 2026 Component Modes Synthesis Method with Multiple Partitions for Large-scale Eigenvalue Problem TOG 114 T1 · 153 papers · Group size not listed SaveSG NTUCollege of Computing and Data Science
Works on computer graphics, geometric modeling and processing, and computer-aided design.
Geometry processing & modeling Rendering & appearance Data management & big data2026 AquaSplatting: A Hybrid 3D Representation for Robust Underwater Scene Reconstruction via Dual-Branch Rendering AAAI 2026 Denoising-GS: Gaussian Splatting with Spatial-aware Denoising ECCV 54 T1 · 77 papers · Group size not listed SaveCN SJTUSchool of Computer Science May 31
Ran Yi Tenured Track Associate Professor Works on computer graphics and intelligent generation of visual media.
2026 Beyond [CLS] Token: Query-Driven Token-Level Forgery Purification for Generalizable Deepfake Detection CVPR 2026 Breaking Manifold Continuity: Vector Quantized Modeling for Real-Centric Deepfake Detection ICML 52 T1 · 72 papers · Group size not listed SaveUS UCSDComputer Science and Engineering Dec 15
Works on rendering and visual computing, including neural radiance fields, light transport and appearance capture.
2026 8DNA: 8D Neural Asset Light Transport by Distribution Learning SIGGRAPH 2026 A Generalizable Light Transport 3D Embedding for Global Illumination SIGGRAPH 49 T1 · 64 papers · 9 members · 44 alumni SaveCN PekingSchool of Intelligence Science and Technology Jan 15
Researches computer graphics, 3D vision and visualization.
Rendering & appearance Visualization & visual analytics2026 FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting ICLR 2026 Floating-Point Robustness in Parametric Surface Continuous Collision Detection: From Algorithm to Benchmarking TOG 40 T1 · 58 papers · Group size not listed SaveUS UMDComputer Science
Researches physically based simulation, differentiable physics and multimodal interaction for graphics, robotics and autonomous driving.
Physics-based simulation & animation Embodied & active vision Physics, climate & scientific computing2026 Accelerated Learning with Linear Temporal Logic using Differentiable Simulation ICLR 2026 Adaptive Conformal Guidance for Learning under Uncertainty ICLR 37 T1 · 44 papers · 9 members · 72 alumni SaveUS MITElectrical Engineering and Computer Science Dec 1
Builds AI for the physical world, combining representations, physics simulation, and fabrication hardware such as self-monitoring 3D printers to design…
Physics-based simulation & animation Geometry processing & modeling Physics, climate & scientific computing2026 A Genetic Algorithm for Navigating Synthesizable Molecular Spaces ICLR 2026 Bayesian Post Training Enhancement of Regression Models with Calibrated Rankings ICLR 37 T1 · 80 papers · 8 members · 35 alumni SaveUS Georgia TechSchool of Interactive Computing Dec 15
Bo Zhu Associate Professor Develops physics simulation algorithms for fluids and scientific machine learning for computational design.
Physics-based simulation & animation Geometry processing & modeling Physics, climate & scientific computing2026 A Few-Step Generative Model on Cumulative Flow Maps TOG 2026 Audible World Models: Spatially Aware Sound Generation for 3D Worlds NeurIPS 34 T1 · 48 papers · 8 members · 49 alumni SaveGB UCLDepartment of Computer Science
He Wang Professor of Visual Computing Researches computer graphics, vision and machine learning for human motion, crowd simulation and adversarial robustness.
Physics-based simulation & animation Rendering & appearance Trustworthy & safe ML2026 Deep Motion Warping via Phase-Conditioned Diffusion Autoencoder SIGGRAPH 2026 Graphical X Splatting (GraphiXS): A Graphical Model for 4D Gaussian Splatting under Uncertainty SIGGRAPH 33 T1 · 66 papers · Group size not listed SaveUS StanfordComputer Science Dec 8
Studies visualization, computer graphics and HCI, including tools that let people steer generative image and video models.
Rendering & appearance Image & video generation Visualization & visual analytics2026 Captain Cinema: Towards Short Movie Generation ICLR 2026 CubePart: An Open-Vocabulary Part-Controllable 3D Generator SIGGRAPH 33 T1 · 39 papers · Group size not listed SaveCN ZhejiangCollege of Computer Science and Technology Feb 28
Works on intelligent graphics and image processing, covering 3D vision, 3D registration and reconstruction, physical simulation, digital twins and virtual…
Physics-based simulation & animation VR, AR & immersive media 3D vision & neural rendering2026 CG-MLLM: Captioning and Generating 3D Content via Multi-modal Large Language Models ICML 2026 Distributed Affine Body Dynamics with Adaptive Consensus SIGGRAPH 25 T1 · 50 papers · Group size not listed SaveUS NYUComputer Science and Engineering (Tandon) Dec 12
Qi Sun Associate Professor Leads the Immersive Computing Lab, studying perception-aware VR/AR graphics, wearable displays and computational perception.
VR, AR & immersive media Rendering & appearance Robot perception & SLAM2026 Adapting Quality Metrics to Tone Mapping SIGGRAPH 2026 Cost-Aware Routing for Efficient Text-To-Image Generation TMLR 23 T1 · 42 papers · 7 members · 6 alumni SaveCH ETH ZurichDepartment of Architecture
Researches computer graphics and computational design, including physics-based simulation, generative models for design and digital fabrication.
Geometry processing & modeling Physics-based simulation & animation Physics, climate & scientific computing2025 Acoustic Reliefs TOG 2025 Automated Design of Compound Lenses with Discrete-Continuous Optimization SIGGRAPH Asia 19 T1 · 25 papers · 9 members SaveUS MITElectrical Engineering and Computer Science Dec 1
Justin Solomon Associate Dean of Engineering Education, MIT School of Engineering; Associate Professor of EECS Studies geometry processing and geometric machine learning, including inverse geometry processing and learning bases for function spaces.
Geometry processing & modeling2026 Learning Orthonormal Bases for Function Spaces NeurIPS 2026 WRING Out The Bias: A Rotation-Based Alternative To Projection Debiasing ICLR 19 T1 · 36 papers · 9 members · 129 alumni SaveSG NTUCollege of Computing and Data Science
Works on computer-aided geometric design, T-splines, computer graphics and 3D digital geometry processing.
Geometry processing & modeling Rendering & appearance Data management & big data2026 Bidirectional Query-Driven Generation of Parametric CAD Sketch CVPR 2026 FUSER: Feed-Forward Multiview 3D Registration Transformer and SE(3)$^N$ Diffusion Refinement CVPR 18 T1 · 37 papers · Group size not listed SaveGB UCLDepartment of Computer Science
Niloy Mitra Professor of Geometry Processing Leads the Smart Geometry Processing group, developing machine learning frameworks for generative 3D geometry and appearance.
Geometry processing & modeling Rendering & appearance2026 B-repLer: Language-guided Editing of CAD Models Proceedings SIGGRAPH Conference Papers 2026 Foreword to the special section on 3D object retrieval 2025 Symposium (3DOR2025) COMPUTERS & GRAPHICS-UK 18 T1 · 43 papers · Group size not listed SaveCH ETH ZurichComputer Science (D-INFK)
Leads the Interactive Geometry Lab, working on geometry processing, shape deformation and editing, discrete differential geometry and geometric deep learning.
Geometry processing & modeling Graph learning2026 2D Gaussian Splatting for Bézier Spline Line Art Vectorization SIGGRAPH 2026 Fabricating 3D Shapes by Shrinking-Thread Embroidery SIGGRAPH Asia 18 T1 · 37 papers · 3 members · 29 alumni SaveGB CambridgeComputer Science and Technology Dec 8
Leads the Core Lab on algorithms and systems in computer graphics, vision and machine learning that build digital representations of the world, such as neural…
Rendering & appearance Generative 3D & visual content 3D vision & neural rendering2026 Features Emerge as Discrete States: The First Application of SAEs to 3D Representations ICLR 2026 Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos NeurIPS 17 T1 · 31 papers · 9 members · 5 alumni SaveCA TorontoComputer Science Dec 1
Studies discrete differential geometry and physics-based animation of rods, shells and contact.
Physics-based simulation & animation Geometry processing & modeling2026 Low-Rank Koopman Deformables with Log-Linear Time Integration TOG 2026 Script2Screen: Supporting Dialogue-Centric Scriptwriting with Interactive Audiovisual Generation IUI 17 T1 · 21 papers · Group size not listed SaveUS CMUComputer Science Department Dec 9
Develops discrete differential geometry methods for geometry processing and simulation.
Geometry processing & modeling Physics-based simulation & animation Physics, climate & scientific computing2026 Points as Tori: Fast Pointwise Signed Distance for Point Clouds TOG 2026 Robust Planar Maps for 3D Vectorization TOG 17 T1 · 19 papers · Group size not listed Save