Chun Kai Ling
Sung Kah Kay Assistant Professor
Works on computational game theory and machine learning and optimisation for multi-agent systems.
Chun Kai Ling's lab at NUS works on reasoning & neuro-symbolic AI, learning theory & optimization and planning, control & multi-robot systems. 19 papers since 2023. Applications close .
At a glance
- papers, 2023–2026
- 5/ year
- at T1 venues
- 0%
- PhD students
- —
- MS students
- —
- alumni listed
- —
Papers by yearfrom the lab homepage, 2023–2026
- 5 papers2026 · T1 0 · collecting
- 4 papers2025 · T1 0
- 6 papers2024 · T1 0
- 4 papers2023 · T1 0
T1 venuesOther
Research focuspaper titles that use each topic's words
- Learning theory & optimization3 papers
- Planning, control & multi-robot systems2 papers
- Reasoning & neuro-symbolic AI1 paper
- computational game0 papers
- optimisation0 papers
Paper list
From the lab homepage.
20265 papers
- Accepted to AAAI main trackColonel Blotto with Battlefield Games (opens in a new tab)
- Accepted to EMNLP FindingsCommunicating Chess Strategies in Natural Language (opens in a new tab)
- Accepted to Neurips Main TrackGoT: A Game-Theoretic Approach to the Game of Twenty Questions (opens in a new tab)
- Accepted to ICLR main trackProjected Coupled Diffusion for Test-Time Constrained Joint Generation (opens in a new tab)
- Accepted to AAAI main trackSecurity Games with Layered Defenses: Adaptive Adversaries and Gittins Indices (opens in a new tab)
20254 papers
- Accepted to AAAI main trackCommitment to Sparse Strategies in Two-Player Games (opens in a new tab)
- Accepted to ICLR FPI workshopDDPS: Discrete Diffusion Posterior Sampling for Layered Graphs (opens in a new tab)
- Accepted to ICAPS LM4Plan WorkshopGame of Thought: Robust Information Seeking with Large Language Models Using Game Theory (opens in a new tab)
- Accepted to AAAI Artificial Intelligence for Cyber Security (AICS) workshopHow Deep Is Your Defense-in-Depth? Hardening Cybersecurity Network Control Against Adaptive Attackers (opens in a new tab)
20246 papers
- In GameSec . Best Paper AwardContested Logistics: A Game Theoretic Approach (opens in a new tab)
- Accepted to AAAI Main TrackDeep Copula-based Survival Analysis for Dependent Censoring with Identifiability Guarantees (opens in a new tab)
- Accepted to IJCAI main trackLayered Graph Security Games (opens in a new tab)
- Accepted to AAAI Main TrackLearning Coalition Structures with Games (opens in a new tab)
- Accepted to ICML main trackOnline bipartite matching with imperfect advice (opens in a new tab)
- Accepted to ICLR Main TrackQuantifying Interactions in Semi-supervised Multimodal Learning: Guarantees and Applications (opens in a new tab)
20234 papers
- In ICML Main TrackAbstracting Imperfect Information Away from Two-Player Zero-Sum Games (opens in a new tab)
- In AAAI main trackFunction Approximation for Solving Stackelberg Equilibrium in Large Perfect Information Games (opens in a new tab)
- In GameSec . Best Paper AwardMulti-defender Security Games with Schedules (opens in a new tab)
- In Neurips Main TrackQuantifying & Modeling Multimodal Interactions: An Information Decomposition Framework (opens in a new tab)
Where alumni went
Alumni are not listed on the lab homepage.
Apply to NUSFall 2027
School of Computing PhD in Computer Science
- Round
- Main
- Opens
- —
- GRE
- See program page
- English
- See program page
- Fee
- See program page
Not yet confirmed for this intake.
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Data
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- The member list could not be found on the lab site.
- The alumni list could not be found on the lab site.
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- The lab homepage
- Members
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- Alumni
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