Yebin Liu
Professor
Works on 3D vision, computational photography, digital human reconstruction and synthesis, and markerless motion capture.
Yebin Liu's lab at Tsinghua works on 3D vision & neural rendering, video understanding and generative 3D & visual content. 88 papers since 2023, 68 at top venues, mostly CVPR and SIGGRAPH. Applications close .
At a glance
- papers, 2023–2026
- 23/ year
- at T1 venues
- 77%
- PhD students
- —
- MS students
- —
- alumni listed
- —
Papers by yearfrom DBLP, 2023–2026
- 26 papers2026 · T1 17 · collecting
- 15 papers2025 · T1 11
- 29 papers2024 · T1 25
- 18 papers2023 · T1 15
T1 venuesOtherVenues: CVPR, SIGGRAPH, AAAI, TOG, TPAMI
Research focuspaper titles that use each topic's words
- 3D vision & neural rendering19 papers
- Generative 3D & visual content14 papers
- Video understanding11 papers
- digital human0 papers
- markerless0 papers
Paper list
From DBLP.
202626 papers
- CVPR (T1)4DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Video (opens in a new tab)
- TPAMI (T1)AniMer+: Unified Pose and Shape Estimation Across Mammalia and Aves via Family-Aware Transformer (opens in a new tab)
- Sci. China Inf. Sci.Artificial intelligence for virtual reality: a review (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.Consistent 3D Human Reconstruction From Monocular Video: Learning Correctable Appearance and Temporal Motion Priors (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.DanceAgent: Dance Movement Refinement With LLM Agent (opens in a new tab)
- 3DVDetailGen3D: Generative 3D Geometry Enhancement via Data-Dependent Flow (opens in a new tab)
- 3DVDevilSight: Augmenting Monocular Human Avatar Reconstruction Through a Virtual Perspective (opens in a new tab)
- IEEE Trans. Neural Networks Learn. Syst.DuaDiff: Dual-Conditional Diffusion Model for Guided Thermal Image Super-Resolution (opens in a new tab)
- TOG (T1)Erratum: OmniHands: Robust Motion Capture of Interactive Hands via A Versatile Transformer (opens in a new tab)
- CVPR (T1)FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation (opens in a new tab)
- IEEE Trans. Multim.FOF-X: Towards Real-Time Detailed Human Reconstruction From a Single Image (opens in a new tab)
- ICRA (T1)GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulation (opens in a new tab)
202515 papers
- ICCV (T1)A Plug-And-Play Physical Motion Restoration Approach for In-The-Wild High-Difficulty Motions (opens in a new tab)
- CVPR (T1)AniMer: Animal Pose and Shape Estimation Using Family Aware Transformer (opens in a new tab)
- CVPR (T1)GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras (opens in a new tab)
- TPAMI (T1)Geo-NI: Geometry-Aware Neural Interpolation for Light Field Rendering (opens in a new tab)
- ICCV (T1)HADES: Human Avatar with Dynamic Explicit Hair Strands (opens in a new tab)
- TPAMI (T1)Human as Points: Explicit Point-Based 3D Human Reconstruction From Single-View RGB Images (opens in a new tab)
- TPAMI (T1)Ins-HOI: Instance Aware Human-Object Interactions Recovery (opens in a new tab)
- TOG (T1)Interspatial Attention for Efficient 4D Human Video Generation (opens in a new tab)
- CVPR (T1)ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.ProbIBR: Fast Image-Based Rendering With Learned Probability-Guided Sampling (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.Real-Time High-Resolution View Synthesis of Complex Scenes With Explicit 3D Visibility Reasoning (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.SpeechAct: Towards Generating Whole-Body Motion From Speech (opens in a new tab)
202429 papers
- TOG (T1)360-degree Human Video Generation with 4D Diffusion Transformer (opens in a new tab)
- ECCV (T1)3D Gaussian Parametric Head Model (opens in a new tab)
- TIP (T1)5-D Epanechnikov Mixture-of-Experts in Light Field Image Compression (opens in a new tab)
- CVPR (T1)Animatable Gaussians: Learning Pose-Dependent Gaussian Maps for High-Fidelity Human Avatar Modeling (opens in a new tab)
- CVPR (T1)Control4D: Efficient 4D Portrait Editing With Text (opens in a new tab)
- ICLR (T1)DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior (opens in a new tab)
- Sci. China Inf. Sci.Embodied computational imaging: a new paradigm for observing and analyzing spatiotemporally ultrasensitive phenomena at multiple scales (opens in a new tab)
- TOG (T1)Fast and Globally Consistent Normal Orientation based on the Winding Number Normal Consistency (opens in a new tab)
- CVPR (T1)Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic Gaussians (opens in a new tab)
- CVPR (T1)GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View Synthesis (opens in a new tab)
- TOG (T1)HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Field (opens in a new tab)
- CVPR (T1)HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models (opens in a new tab)
202318 papers
- SIGGRAPH (T1)AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-Aware Neural Voxels (opens in a new tab)
- TOG (T1)AvatarReX: Real-time Expressive Full-body Avatars (opens in a new tab)
- ICCV (T1)CaPhy: Capturing Physical Properties for Animatable Human Avatars (opens in a new tab)
- CVPR (T1)CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.Controllable Free Viewpoint Video Reconstruction Based on Neural Radiance Fields and Motion Graphs (opens in a new tab)
- TPAMI (T1)DeepCloth: Neural Garment Representation for Shape and Style Editing (opens in a new tab)
- AAAI (T1)Delving Deep into Pixel Alignment Feature for Accurate Multi-View Human Mesh Recovery (opens in a new tab)
- SIGGRAPH (T1)LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatar (opens in a new tab)
- ICCV (T1)Leveraging Intrinsic Properties for Non-Rigid Garment Alignment (opens in a new tab)
- CVPR WorkshopLFNAT 2023 Challenge on Light Field Depth Estimation: Methods and Results (opens in a new tab)
- ICCV (T1)Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning (opens in a new tab)
- CVPR (T1)Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars (opens in a new tab)
Where alumni went
Alumni are not listed on the lab homepage.
Apply to TsinghuaFall 2027
Computer Science PhD (international applicants)
- Round
- Main
- Opens
- GRE
- See program page
- English
- Per school catalog
- Fee
- RMB 800
Not yet confirmed for this intake.
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