Kenneth Perlin
Professor of Computer Science
Works on computer graphics, procedural texture and animation (Perlin noise), and shared virtual and augmented reality interfaces.
Kenneth Perlin's lab at NYU works on physics-based simulation & animation, rendering & appearance and interfaces & interaction techniques. 1 PhD student. 6 alumni. Applications close .
At a glance
- papers, 2023–2026
- —
- at T1 venues
- —
- PhD students
- 1
- MS students
- 0
- alumni listed
- 6
Papers by year2023–2026
- 0 papers2026 · T1 0 · collecting
- 0 papers2025 · T1 0
- 0 papers2024 · T1 0
- 0 papers2023 · T1 0
T1 venuesOther
Paper list
No papers from 2023–2026 are listed for this lab.
Where alumni went6 listed
Apply to NYUFall 2027
Computer Science PhD (Courant / Tandon)
- Round
- Single round (December)
- Opens
- —
- GRE
- See program page
- English
- See program page
- Fee
- See program page
Not yet confirmed for this intake.
Similar labsnearest by research summary
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- USUT Austin
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- GBUCL
Tobias Ritschel
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- USMIT
Mina Konakovic Lukovic
- Geometry processing & modeling
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Data
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- No publication list could be matched on the lab site or in DBLP.
- Collected
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- Papers
- Not collected
- Members
- Lab homepage
- Alumni
- Lab homepage
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