Libin Liu
助理教授
Researches computer graphics, character animation, physics-based simulation and motion control for characters and robots.
Libin Liu's lab at Peking works on physics-based simulation & animation, rendering & appearance and physics, climate & scientific computing. 17 papers since 2023, 8 at top venues, mostly TOG and CoRL. Applications close .
At a glance
- papers, 2023–2026
- 4/ year
- at T1 venues
- 47%
- PhD students
- —
- MS students
- —
- alumni listed
- —
Papers by yearfrom the lab homepage, 2023–2026
- 6 papers2026 · T1 3 · collecting
- 3 papers2025 · T1 0
- 4 papers2024 · T1 3
- 4 papers2023 · T1 2
T1 venuesOtherVenues: TOG, CoRL, ACM MM, CGF, ICCV
Research focuspaper titles that use each topic's words
- Physics-based simulation & animation2 papers
- Physics, climate & scientific computing1 paper
- Rendering & appearance0 papers
- character animation0 papers
- physics-based simulation0 papers
Paper list
From the lab homepage.
20266 papers
- CoRL (T1)DexHandover: Learning Bimanual Dexterous Handovers from Large-Scale Synthetic Data
- EurographicsDexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulation
- IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), OralOpenDance: Multimodal Controllable 3D Dance Generation with Large-scale Internet Data
- TOG (T1)ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Realtime Embodied Social Interaction
- IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) FindingsTowards Reliable Human Evaluations in Gesture Generation: Insights from a Community-Driven State-of-the-Art Benchmark
- CoRL (T1)WAM-TTT: Steering World-Action Models by Watching Human Play at Test Time
20253 papers
- ACM MMLearning Uniformly Distributed Embedding Clusters of Stylistic Skills for Physically Simulated Characters
- ACM SIGGRAPH Asia Conference TrackSocial Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agents
- ACM SIGGRAPH Asia Conference TrackSRBTrack: Terrain-Adaptive Tracking of a Single-Rigid-Body Character Using Momentum-Mapped Space-Time Optimization
20244 papers
- CGFCinematographic Camera Diffusion Model
- TOG (T1)CPoser: An Optimization-after-Parsing Approach for Text-to-Pose Generation Using Large Language Models
- TOG (T1)MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations
- TOG (T1)Semantic Gesticulator: Semantics-aware Co-speech Gesture Synthesis
20234 papers
- TOG (T1)GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latents
- ICCV (T1)MotionBERT: A Unified Perspective on Learning Human Motion Representations
- ACM SIGGRAPH Asia Conference TrackMuscleVAE: Model-Based Controllers of Muscle-Actuated Characters
- —Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors
Where alumni went
Alumni are not listed on the lab homepage.
Apply to PekingFall 2027
Computer Science PhD (international applicants)
- Round
- Main
- Opens
- —
- GRE
- See program page
- English
- See program page
- Fee
- See program page
Not yet confirmed for this intake.
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Data
Some numbers could not be verified:
- The member list could not be found on the lab site.
- The alumni list could not be found on the lab site.
- Collected
- Verified
- Papers
- The lab homepage
- Members
- Not collected
- Alumni
- Not collected
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