Matthias Zwicker
Professor
Researches rendering, geometry processing and data-driven 3D modeling with neural networks.
Matthias Zwicker's lab at UMD works on geometry processing & modeling and rendering & appearance. 21 papers since 2023, 13 at top venues, mostly CVPR and ECCV. 13 alumni.
At a glance
- papers, 2023–2026
- 5/ year
- at T1 venues
- 62%
- PhD students
- —
- MS students
- —
- alumni listed
- 13
Papers by yearfrom DBLP, 2023–2026
- 5 papers2026 · T1 4 · collecting
- 5 papers2025 · T1 5
- 6 papers2024 · T1 1
- 5 papers2023 · T1 3
T1 venuesOtherVenues: CVPR, ECCV, ICCV, SIGGRAPH, ACCV
Research focuspaper titles that use each topic's words
- Rendering & appearance2 papers
- rendering2 papers
- Geometry processing & modeling1 paper
- geometry processing0 papers
- geometry0 papers
Paper list
From DBLP.
20265 papers
- ECCV (T1)LangDriveCTRL: Natural Language Controllable Driving Scene Editing with Multi-modal Agents (opens in a new tab)
- PacificVisNARVis: Neural Accelerated Rendering for Real-Time Scientific Point Cloud Visualization (opens in a new tab)
- ECCV (T1)SceneOrchestra: Efficient Agentic 3D Scene Synthesis via Full Tool-Call Trajectory Generation (opens in a new tab)
- CVPR (T1)SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Grouping (opens in a new tab)
- CVPR (T1)SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting (opens in a new tab)
20255 papers
- SIGGRAPH (T1)Generative detail enhancement for physically based materials (opens in a new tab)
- ICLR (T1)How Learnable Grids Recover Fine Detail in Low Dimensions: A Neural Tangent Kernel Analysis of Multigrid Parametric Encodings (opens in a new tab)
- CVPR (T1)PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting (opens in a new tab)
- ICCV (T1)SketchSplat: 3D Edge Reconstruction Via Differentiable Multi-View Sketch Splatting (opens in a new tab)
- CVPR (T1)Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives (opens in a new tab)
20246 papers
- SIGGRAPH Asia (T1)Compositional Neural Textures (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.HoloCamera: Advanced Volumetric Capture for Cinematic-Quality VR Applications (opens in a new tab)
- IEEE Trans. Vis. Comput. Graph.HVTR++: Image and Pose Driven Human Avatars Using Hybrid Volumetric-Textural Rendering (opens in a new tab)
- ACM MMInferring 3D Occupancy Fields through Implicit Reasoning on Silhouette Images (opens in a new tab)
- IEEE Trans. Neural Networks Learn. Syst.Learning Generative Models Using Denoising Density Estimators (opens in a new tab)
- ACCVMatch-Free Inbetweening Assistant (MIBA): A Practical Animation Tool Without User Stroke Correspondence (opens in a new tab)
20235 papers
- SIGGRAPH (T1)Inverse Global Illumination using a Neural Radiometric Prior (opens in a new tab)
- CGINeural Differential Radiance Field: Learning the Differential Space Using a Neural Network (opens in a new tab)
- ICCV (T1)OmnimatteRF: Robust Omnimatte with 3D Background Modeling (opens in a new tab)
- CVPR (T1)PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters (opens in a new tab)
- IGARSSUsing XR for Improving Scientific Discovery with Numerical Weather Models (opens in a new tab)
Where alumni went13 listed
Apply to UMDFall 2027
Not announced yet
UMD Computer Science PhD
- Round
- Single round
- Opens
- —
- GRE
- See program page
- English
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- Fee
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Not yet confirmed for this intake.
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- USUCSD
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Data
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- The member list could not be found on the lab site.
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- DBLP
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- Alumni
- Lab homepage
Tiers are venue classifications, not lab rankings.