Tai-Jiang Mu
Associate Professor
Works on computer graphics and computer vision.
Tai-Jiang Mu's lab at Tsinghua works on rendering & appearance. 31 papers since 2023, 2 at top venues, mostly ICCV and NeurIPS. Applications close .
At a glance
- papers, 2023–2026
- 8/ year
- at T1 venues
- 6%
- PhD students
- —
- MS students
- —
- alumni listed
- —
Papers by yearfrom the lab homepage, 2023–2026
- 4 papers2026 · T1 0 · collecting
- 5 papers2025 · T1 1
- 12 papers2024 · T1 1
- 10 papers2023 · T1 0
T1 venuesOtherVenues: ICCV, NeurIPS
Research focuspaper titles that use each topic's words
- Rendering & appearance1 paper
- computer graphics0 papers
- graphics0 papers
- computer vision0 papers
- technology0 papers
Paper list
From the lab homepage.
20264 papers
- Proceedings of the European Conference on Computer Vision (ECCV ), LNCS 17023: 148-166Beyond Inpainting: Unleash 3D Understanding for Stable Camera-Controlled Video Re-Rendering
- Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR ), 20488-20498Beyond Reassembly: Fractured Object Recovery with Missing Parts
- ACM Transactions on Grpahics 46(1): 2:1-2:18Grow3D: Hierarchical Next-Scale Octree Prediction for Fast and High-Fidelity 3D Shape Generation
- Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR ), 38291-38301Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization
20255 papers
- IEEE Transactions on Visualization and Computer Graphics (TVCG) 31(9): 4790 - 4804GP-Recon: Online Monocular Neural 3D Reconstruction with Geometric Prior
- Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference (SIGGRAPH ), 79:1 - 79:12RELATE3D: REfocusing Latent Adapter for Targeted local Enhancement and Editing in 3D Generation
- ICCV (T1)RGE-GS: Reward-Guided Expansive Driving Scene Reconstruction via Diffusion Priors
- IEEE Transactions on Visualization and Computer Graphics (TVCG) 31(9): 5026 - 5038SLS4D: Sparse Latent Space for 4D Novel View Synthesis
- IEEE Transactions on Visualization and Computer Graphics (TVCG) 31(9): 5188 - 5198SN2eRF: A Framework for Neural Radiance Fields given Sparse and Noisy Poses
202412 papers
- Proceedings of the ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia ), 101:1-101:12DIScene: Object Decoupling and Interaction Modeling for Complex Scene Generation
- Proceedings of the ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia ), 35:1-35:11EVSplitting: An Efficient and Visually Consistent Splitting Algorithm for 3D Gaussian Splatting
- Proceedings of the ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia ), 58:1-58:12FragmentDiff: A Diffusion Model for Fractured Object Assembly
- IEEE Transactions on Image Processing (TIP) 33: 4159-4172Learning Virtual View Selection for 3D Scene Semantic Segmentation
- IEEE Transactions on Visualization and Computer Graphics (TVCG) 30(7): 4211-4224Mesh Neural Networks Based on Dual Graph Pyramids
- Computational Visual Media 10(6): 1205-1217Multi3D: 3D-aware Multimodal Image Synthesis
- Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR ): 1399-1408, HighlightProgrammable Motion Generation for Open-set Motion Control Tasks
- NeurIPS (T1)Recovering Complete Actions for Cross-dataset Skeleton Action Recognition
- Proceedings of the AAAI Conference on Artificial Intelligence (AAAI ) 38(6): 6486-6493Semantic-Aware Transformation-Invariant RoI Align
- Graphical Models 136: 101231Sketch-2-4D: Sketch driven dynamic 3D scene generation
- Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR ): 16912-16922Theoretically Achieving Continuous Representation of Oriented Bounding Boxes
- IEEE Transactions on Pattern Analysis and Machine Intelligence (T-PAMI) 46(12): 11186-11199Tuning Vision-Language Models with Multiple Prototypes Clustering
202310 papers
- IEEE Transactions on Visualization and Computer Graphics (TVCG) 29(12): 5124-5136[arXiv]
- Computational Visual Media 9(3): 407-442A survey of deep learning-based 3D shape generation
- JOURNAL OF GRAPHICSA survey of dynamic 3D scene reconstruction
- IEEE Transactions on Pattern Analysis and Machine Intelligence (T-PAMI) 45(5): 5436-5447Beyond Self-attention: External Attention Using Two Linear Layers for Visual Tasks
- Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR ): 10300-10311Long Range Pooling for 3D Large-Scale Scene Understanding
- Computational Visual Media 9(4): 687-697Neural 3D Reconstruction from Sparse Views Using Geometric Priors
- IEEE Transactions on Image Processing (TIP) 32: 6413-6425Sampling Equivariant Self-attention Networks for Object Detection in Aerial Images
- IEEE Transactions on Visualization and Computer Graphics (TVCG) 29(12): 5523-5537SceneViewer: Automating Residential Photography in Virtual Environments
- IEEE Transactions on Image Processing (TIP) 32: 4046-4058Skeleton-CutMix: Mixing Up Skeleton with Probabilistic Bone Exchange for Supervised Domain Adaptation
- IEEE Transactions on Image Processing (TIP) 32: 6401-6412SPS: Accurate and Real-time Semantic Positioning System Based on Low-cost DEM maps
Where alumni went
Alumni are not listed on the lab homepage.
Apply to TsinghuaFall 2027
Computer Science PhD (international applicants)
- Round
- Main
- Opens
- GRE
- See program page
- English
- Per school catalog
- Fee
- RMB 800
Not yet confirmed for this intake.
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