Li Yi
Assistant Professor
Works on 3D computer vision, 3D deep learning, robot perception, and geometric processing.
Li Yi's lab at Tsinghua works on 3D vision & neural rendering, embodied & active vision and robot perception & SLAM. 62 papers since 2023, 56 at top venues, mostly CVPR and ICCV. Applications close .
At a glance
- papers, 2023–2026
- 16/ year
- at T1 venues
- 90%
- PhD students
- —
- MS students
- —
- alumni listed
- —
Papers by yearfrom the lab homepage, 2023–2026
- 14 papers2026 · T1 13 · collecting
- 15 papers2025 · T1 13
- 15 papers2024 · T1 12
- 18 papers2023 · T1 18
T1 venuesOtherVenues: CVPR, ICCV, ICLR, ECCV, AAAI
Research focuspaper titles that use each topic's words
- 3D vision & neural rendering8 papers
- Embodied & active vision8 papers
- Robot perception & SLAM3 papers
- interdisciplinary information0 papers
- iiis0 papers
Paper list
From the lab homepage.
202614 papers
- CVPR (T1)AdaDexTrack: Dynamic Modulation for Adaptive and Generalizable Dexterous Manipulation Tracking
- ICLR (T1)DexNDM: Closing the Reality Gap for Dexterous In-Hand Rotation via Joint-Wise Neural Dynamics Model
- ICRA (T1)Dexora: Open-source VLA for High-DoF Bimanual Dexterity
- —ECCV 2026
- CVPR (T1)Humanoid-GPT: Scaling Data and Structure for Zero-Shot Motion Tracking
- RSS (T1)LDA-1B: Scaling Latent Dynamics Action Model via Universal Embodied Data Ingestion
- IROS (T1)Learning Athletic Humanoid Tennis Skills from Imperfect Human Motion Data
- ICML (T1)LIMMT: Less Is More for Motion Tracking
- ICRA (T1)MotionTrans: Human VR Data Enable Motion-Level Learning for Robotic Manipulation Policies
- ICLR (T1)OmniSpatial: Towards Comprehensive Spatial Reasoning Benchmark for Vision Language Models
- CVPR (T1)PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation
- ECCV (T1)RoboGesture: Real-Time Semantic-aligned Co-Speech Gestures Generation for Humanoid Interaction
202515 papers
- ICCV (T1)4DSegStreamer: Streaming 4D Panoptic Segmentation via Dual Threads
- CVPR (T1)CORE4D : A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement
- ICLR (T1)DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References
- ICCV (T1)DexVLG: Dexterous Vision-Language-Grasp Model at Scale
- NeurIPS (T1)DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World Knowledge
- 3DVInteractive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecasting
- CVPR (T1)Learning Physics-Based Full-Body Human Reaching and Grasping from Brief Walking References
- CVPR (T1)MAP: Unleashing Hybrid Mamba-Transformer Vision Backbone's Potential with Masked Autoregressive Pretraining
- CVPR (T1)MobileH2R: Learning Generalizable Human to Mobile Robot Handover Exclusively from Scalable and Diverse Synthetic Data
- CVPR (T1)PartRM: Modeling Part-Level Dynamics with Large Cross-State Reconstruction Model
- ICCV (T1)Self-Supervised Monocular 4D Scene Reconstruction for Egocentric Videos
- NeurIPS (T1)SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulation
202415 papers
- ICRA (T1)CrossVideo: Self-supervised Cross-modal Contrastive Learning for Point Cloud Video Understanding
- RA-L with a presentation at ICRAEnhancing Generalizable 6D Pose Tracking of an In-Hand Object with Tactile Sensing
- ECCV (T1)FreeMotion: MoCap-Free Human Motion Synthesis with Multimodal Large Language Models
- AAAI (T1)Full-Body Motion Reconstruction with Sparse Sensing from Graph Perspective
- ICLR (T1)GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion
- CVPR (T1)GenH2R: Learning Generalizable Human-to-Robot Handover via Scalable Simulation, Demonstration, and Imitation
- CVPR (T1)GenN2N: Generative NeRF2NeRF Translation
- PDF Project CodeICLR 2024 (Spotlight, top 5%)
- NeurIPS (T1)ImOV3D: Learning Open Vocabulary Point Clouds 3D Object Detection from Only 2D Images
- CVPR (T1)Physics-aware Hand-object Interaction Denoising
- ACMMMPhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitation
- ECCV (T1)QuasiSim: Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer
202318 papers
- ICCV (T1)3D Implicit Transporter for Temporally Consistent Keypoint Discovery
- SIGGRAPH (T1)ArrangementNet: Learning Scene Arrangements for Vectorized Indoor Scene Modeling
- ICLR (T1)Autoencoders as Cross-Modal Teachers: Can Pretrained 2D Image Transformers Help 3D Representation Learning?
- CVPR (T1)CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis
- CVPR (T1)Complete-to-Partial 4D Distillation for Self-Supervised Point Cloud Sequence Representation Learning
- ICML (T1)Contrast with Reconstruct: Contrastive 3D Representation Learning Guided by Generative Pretraining
- ICCV (T1)Few-Shot Physically-Aware Articulated Mesh Generation via Hierarchical Deformation
- CVPR (T1)GAPartNet: Learning Generalizable and Actionable Parts for Cross-Category Object Perception and Manipulation
- CVPR (T1)JacobiNeRF: NeRF Shaping with Mutual Information Gradients
- AAAI (T1)Language-Assisted 3D Feature Learning for Semantic Scene Understanding
- ICCV (T1)LeaF: Learning Frames for 4D Point Cloud Sequence Understanding
- ICLR (T1)Self-Supervised Category-Level Articulated Object Pose Estimation with Part-Level SE(3) Equivariance
Where alumni went
Alumni are not listed on the lab homepage.
Apply to TsinghuaFall 2027
Computer Science PhD (international applicants)
- Round
- Main
- Opens
- GRE
- See program page
- English
- Per school catalog
- Fee
- RMB 800
Not yet confirmed for this intake.
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